Members of the emperor's fanatic body guard fight to the bitter end.


Deal 2 damage to an enemy.

For each Spying enemy that appears during your turn, deal 2 damage to an enemy on turn end.

Animated card

Note: For accurate card stats, see infobox to the right; the one below is for illustrative purposes only.
Impera Enforcers

Witcher links

Patch changes

  • Gwent icon Gwent Update: Feb 28, 2018 Patch: You will be now required to have an Enforcer on the board, and each spy you play after playing an Enforcer will trigger its ability. (Playing double Emissary into Impera Enforcer and hitting retroactively for the two Emissaries played was considered a bug and fixed.)
  • Gwent icon Gwent Update: Feb 9, 2018 Patch: Now deal 2 damage to an enemy when played and deal 2 damage to an enemy whenever a Spying enemy appears during your turn.
  • Gwent icon Gwent Update: Dec 19, 2017 Patch: Replaced the old Deploy ability (Deploy: Damage an Enemy by 2.) with Deal 2 damage for each Spying enemy.
  • Gwent icon Gwent Update: Aug 29, 2017 Patch: Impera Enforcers Power changed from 8 to 6. Now Agile (was Ranged). Ability rework; Whenever a Spying Enemy appears during your turn, Damage an Enemy by 2. Deploy: Damage an Enemy by 2. Entirely removed Promote abilities from the game. Added Soldier Tag.
  • Gwent icon Gwent Update: May 24, 2017 Patch: Ability rework; Deploy: Look at the top unit in your Deck. If it's Bronze, gain 2 Armor. If it's Silver, Boost self by 1. If it's Gold, Promote self. Impera Enforcers Power changed from 6 to 8. Now Common (was Rare).