These little guys are almost cute, if you ignore the whole vicious killer aspect.

Their glistening fangs bared in hiena-like grins, their eyes fixed in mischievous stare, Nekkers come across as evil cousins of the gremlins and imps of fantasy worlds. Yet unlike these more humanoid creatures, Nekkers are beasts through and through, deprived of reason or fancy and driven only by an instinct to hunt and kill.


Whenever an Ally Consumes a card, Boost this Unit by 1 while in your Hand, Deck or on your side of the Battlefield.

Deathwish: Play a copy of this Unit from your Deck.

Animated card

Note: For accurate card stats, see infobox to the right; the one below is for illustrative purposes only.

Witcher links

Patch changes

  • Gwent icon Gwent Update: Dec 19, 2016 Patch: Nekker's ability changed to the following - While in your hand or deck, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck.

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