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First the buffalo horns atop their helms penetrate one's view, then the crest betwixt them, and finally the skull–like face exposed beneath their visors.

With their breastplates resembling exposed rib cages, their visors forged of jawless skulls, and their mounts clad from head to hoof in jagged armor, the Wild Hunts Riders look every inch the supernatural specters people mistake them for.

Ability

Increase by 1 the Damage dealt by Frost on the opposite row.

Animated card

Note: For accurate card stats, see infobox to the right; the one below is for illustrative purposes only.
Wild Hunt Rider 3

Witcher links

  • Witcher icon See this subject on The Witcher wiki: Wild Hunt

Patch changes

  • Gwent icon Gwent Update: Aug 29, 2017:  Wild Hunt Rider Power changed from 6 to 8. Ability rework; Increase by 1 the Damage dealt by Frost on the opposite row. Removed Trio ability from the game. Added Soldier Tag. Added sound effects to Wild Hunt Riders' Premium versions.
  • Gwent icon Gwent Update: May 24, 2017:  Ability rework; At the end of the Round, keep this Unit on the Board if you lost. If this Unit is part of a Trio at the end of your turn, Boost it by 1. Wild Hunt Rider Power changed from 3 to 6. Now Agile (was Melee). No longer Weather-Immune. Now Common (was Rare).
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